#include <osg/Config>
Go to the source code of this file.
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namespace | osg |
| The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
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#define | OSG_EXPORT_ 1 |
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#define | OSG_EXPORT |
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#define | NULL ((void *)0) |
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#define | OSG_UNUSED(VAR) |
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#define | OSG_UNUSED2(VAR1, VAR2) |
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#define | OSG_UNUSED3(VAR1, VAR2, VAR3) |
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#define | OSG_UNUSED4(VAR1, VAR2, VAR3, VAR4) |
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#define | OSG_UNUSED5(VAR1, VAR2, VAR3, VAR4, VAR5) |
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◆ NULL
◆ OSG_EXPORT
◆ OSG_EXPORT_
◆ OSG_UNUSED
#define OSG_UNUSED |
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| VAR | ) |
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◆ OSG_UNUSED2
#define OSG_UNUSED2 |
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| VAR1, |
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| VAR2 ) |
Value:(void)(VAR1); (void)(VAR2);
◆ OSG_UNUSED3
#define OSG_UNUSED3 |
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| VAR1, |
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| VAR2, |
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| VAR3 ) |
Value:(void)(VAR1); (void)(VAR2); (void)(VAR2);
◆ OSG_UNUSED4
#define OSG_UNUSED4 |
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| VAR1, |
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| VAR2, |
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| VAR3, |
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| VAR4 ) |
Value:(void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4);
◆ OSG_UNUSED5
#define OSG_UNUSED5 |
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| VAR1, |
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| VAR2, |
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| VAR3, |
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| VAR4, |
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| VAR5 ) |
Value:(void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4); (void)(VAR5);