VTK  9.2.6
vtkCoordinate.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkCoordinate.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
62
63#ifndef vtkCoordinate_h
64#define vtkCoordinate_h
65
66#include "vtkObject.h"
67#include "vtkRenderingCoreModule.h" // For export macro
68class vtkViewport;
69
70#define VTK_DISPLAY 0
71#define VTK_NORMALIZED_DISPLAY 1
72#define VTK_VIEWPORT 2
73#define VTK_NORMALIZED_VIEWPORT 3
74#define VTK_VIEW 4
75#define VTK_POSE 5
76#define VTK_WORLD 6
77#define VTK_USERDEFINED 7
78
79class VTKRENDERINGCORE_EXPORT vtkCoordinate : public vtkObject
80{
81public:
82 vtkTypeMacro(vtkCoordinate, vtkObject);
83 void PrintSelf(ostream& os, vtkIndent indent) override;
84
89 static vtkCoordinate* New();
90
92
97 vtkSetMacro(CoordinateSystem, int);
98 vtkGetMacro(CoordinateSystem, int);
113
115
117
121 vtkSetVector3Macro(Value, double);
122 vtkGetVector3Macro(Value, double);
123 void SetValue(double a, double b) { this->SetValue(a, b, 0.0); }
125
127
135
137
144 void SetViewport(vtkViewport* viewport);
145 vtkGetObjectMacro(Viewport, vtkViewport);
147
149
157
160
168
176 virtual double* GetComputedUserDefinedValue(vtkViewport*) VTK_SIZEHINT(3) { return this->Value; }
177
178protected:
180 ~vtkCoordinate() override;
181
182 double Value[3];
190
194
195private:
196 vtkCoordinate(const vtkCoordinate&) = delete;
197 void operator=(const vtkCoordinate&) = delete;
198};
199
200#endif
double * GetComputedWorldValue(vtkViewport *)
Return the computed value in a specified coordinate system.
double ComputedUserDefinedValue[3]
virtual double * GetComputedUserDefinedValue(vtkViewport *)
GetComputedUserDefinedValue() is to be used only when the coordinate system is VTK_USERDEFINED.
void SetCoordinateSystemToWorld()
Set/get the coordinate system which this coordinate is defined in.
double * GetComputedDoubleViewportValue(vtkViewport *)
double * GetComputedDoubleDisplayValue(vtkViewport *)
virtual void SetReferenceCoordinate(vtkCoordinate *)
If this coordinate is relative to another coordinate, then specify that coordinate as the ReferenceCo...
int ComputedViewportValue[2]
static vtkCoordinate * New()
Creates an instance of this class with the following defaults: value of (0,0,0) in world coordinates.
virtual void SetCoordinateSystem(int)
Set/get the coordinate system which this coordinate is defined in.
int * GetComputedLocalDisplayValue(vtkViewport *)
Return the computed value in a specified coordinate system.
void SetCoordinateSystemToNormalizedViewport()
Set/get the coordinate system which this coordinate is defined in.
void SetCoordinateSystemToDisplay()
Set/get the coordinate system which this coordinate is defined in.
int * GetComputedViewportValue(vtkViewport *)
Return the computed value in a specified coordinate system.
~vtkCoordinate() override
void SetCoordinateSystemToPose()
Set/get the coordinate system which this coordinate is defined in.
const char * GetCoordinateSystemAsString()
int * GetComputedDisplayValue(vtkViewport *)
Return the computed value in a specified coordinate system.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
double * GetComputedValue(vtkViewport *)
GetComputedValue() will return either World, Viewport or Display based on what has been set as the co...
double ComputedDoubleDisplayValue[2]
vtkCoordinate * ReferenceCoordinate
void SetCoordinateSystemToViewport()
Set/get the coordinate system which this coordinate is defined in.
int ComputedDisplayValue[2]
double ComputedWorldValue[3]
void SetViewport(vtkViewport *viewport)
If you want this coordinate to be relative to a specific vtkViewport (vtkRenderer) then you can speci...
double ComputedDoubleViewportValue[2]
vtkViewport * Viewport
void SetCoordinateSystemToView()
Set/get the coordinate system which this coordinate is defined in.
double Value[3]
void SetCoordinateSystemToNormalizedDisplay()
Set/get the coordinate system which this coordinate is defined in.
void SetValue(double a, double b)
Set/get the value of this coordinate.
a simple class to control print indentation
Definition vtkIndent.h:40
abstract specification for Viewports
Definition vtkViewport.h:56
#define VTK_DISPLAY
#define VTK_WORLD
#define VTK_VIEW
#define VTK_NORMALIZED_VIEWPORT
#define VTK_VIEWPORT
#define VTK_POSE
#define VTK_NORMALIZED_DISPLAY
#define VTK_SIZEHINT(...)